π» Enhance raycast queries with GhostWorld, a deterministic, allocation-free representation of your scene for precise collision checks in Unity.
What is the RipElpino/GhostWorld GitHub project? Description: "π» Enhance raycast queries with GhostWorld, a deterministic, allocation-free representation of your scene for precise collision checks in Unity.". Explain what it does, its main use cases, key features, and who would benefit from using it.
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