GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.
What is the TACC/GraviT GitHub project? Description: "GraviT is a distributed ray tracing framework that enables applications to leverage hardware-optimized ray tracers within a single environment across many nodes for large-scale rendering tasks.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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