One-click game-accuracy tool for Halo 3/ODST/Reach assets in Blender that also exports assets from every Halo game
What is the PlasteredCrab/Halo-CR4B-Tool GitHub project? Description: "One-click game-accuracy tool for Halo 3/ODST/Reach assets in Blender that also exports assets from every Halo game". Written in Python. Explain what it does, its main use cases, key features, and who would benefit from using it.
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