A C++17 graph-based adventure game showcasing practical applications of graph algorithms and data structures, including Dijkstra, A*, BFS, BST, MaxHeap, and Stack, built with an MVC architecture and CMake.
What is the Pouyamaleki/Hood-Quest GitHub project? Description: "A C++17 graph-based adventure game showcasing practical applications of graph algorithms and data structures, including Dijkstra, A*, BFS, BST, MaxHeap, and Stack, built with an MVC architecture and CMake.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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