HoyoToon

HoyoToon

Hoyotoon

Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.

622 Stars
73 Forks
622 Watchers
C# Language
gpl-3.0 License
100 SrcLog Score
Cost to Build
$2.57M
Market Value
$11.95M

Growth over time

2 data points  ·  2026-04-07 → 2026-04-08
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What is the Hoyotoon/HoyoToon GitHub project? Description: "Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of miHoYo developed games. This is for datamined assets, not custom-made ones nor the MMD variants.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone HoyoToon

Clone via HTTPS

git clone https://github.com/Hoyotoon/HoyoToon.git

Clone via SSH

[email protected]:Hoyotoon/HoyoToon.git

Download ZIP

Download master.zip

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Report bugs or request features on the HoyoToon issue tracker:

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