IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.
What is the EmmetOT/IsoMesh GitHub project? Description: "IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via surface nets or dual contouring.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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