πΎ Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)
What is the penandlim/JL-s-Unity-Blend-Modes GitHub project? Description: "πΎ Collection of Unity shaders that support blend modes like photoshop layer style (Darken, Multiply, Linear Burn, etc)". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
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