π‘ Simulate dynamic 2D lighting with particle-based systems and fluid dynamics using Godot 4.4 for high-performance, real-time effects.
What is the ANTHONYBENICIO2012/LitWithParticles GitHub project? Description: "π‘ Simulate dynamic 2D lighting with particle-based systems and fluid dynamics using Godot 4.4 for high-performance, real-time effects.". Written in GDScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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