Loading non ue4 assets like, ogg, obj, and textures at run time. When i get time i'll make this a full plugin
What is the Pantong51/NonAssetRuntimeLoading GitHub project? Description: "Loading non ue4 assets like, ogg, obj, and textures at run time. When i get time i'll make this a full plugin". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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