One Unity package for dependency injection, reactive programming, and events - engine-free core, allocation-free hot paths, IL2CPP-validated.
What is the furkantokkan/Onity GitHub project? Description: "One Unity package for dependency injection, reactive programming, and events - engine-free core, allocation-free hot paths, IL2CPP-validated.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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