High-precision system latency measurement tool inspired by NVIDIA's LDAT. Built with a Teensy 4.1, it measures the complete end-to-end latency from mouse click to photon on screen for any GPU or system.
What is the S4N-T0S/Open-Source-LDAT GitHub project? Description: "High-precision system latency measurement tool inspired by NVIDIA's LDAT. Built with a Teensy 4.1, it measures the complete end-to-end latency from mouse click to photon on screen for any GPU or system.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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