Procedural-Fishbowl-City-Unity

Procedural-Fishbowl-City-Unity

Jack-Pettigrew

Underwater Procedural Content Generation scene in Unity

4 Stars
0 Forks
4 Watchers
C# Language
64.9 SrcLog Score
Cost to Build
$3.64M
Market Value
$1.82M

Growth over time

8 data points  ·  2021-08-01 → 2026-04-01
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What is the Jack-Pettigrew/Procedural-Fishbowl-City-Unity GitHub project? Description: "Underwater Procedural Content Generation scene in Unity". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Procedural-Fishbowl-City-Unity

Clone via HTTPS

git clone https://github.com/Jack-Pettigrew/Procedural-Fishbowl-City-Unity.git

Clone via SSH

[email protected]:Jack-Pettigrew/Procedural-Fishbowl-City-Unity.git

Download ZIP

Download master.zip

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