PixelRoot32-Game-Engine

PixelRoot32-Game-Engine

PixelRoot32-Game-Engine

PixelRoot32 Game Engine is a lightweight, modular 2D game engine written in C++17 and designed specifically for ESP32 microcontrollers.

57 Stars
8 Forks
2 Watchers
C++ Language
mit License
100 SrcLog Score
Cost to Build
$389.0K
Market Value
$1.02M

Growth over time

1 data points  ·  2026-09-26 → 2026-09-26
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What is the PixelRoot32-Game-Engine/PixelRoot32-Game-Engine GitHub project? Description: "PixelRoot32 Game Engine is a lightweight, modular 2D game engine written in C++17 and designed specifically for ESP32 microcontrollers.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone PixelRoot32-Game-Engine

Clone via HTTPS

git clone https://github.com/PixelRoot32-Game-Engine/PixelRoot32-Game-Engine.git

Clone via SSH

[email protected]:PixelRoot32-Game-Engine/PixelRoot32-Game-Engine.git

Download ZIP

Download main.zip

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