RaytracedHardShadow

RaytracedHardShadow

unity3d-jp

DXR based raytraced hard shadow for Unity

260 Stars
40 Forks
260 Watchers
C++ Language
other License
100 SrcLog Score
Cost to Build
$167.9K
Market Value
$338.7K

Growth over time

8 data points  ·  2021-08-01 → 2026-04-01
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What is the unity3d-jp/RaytracedHardShadow GitHub project? Description: "DXR based raytraced hard shadow for Unity". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone RaytracedHardShadow

Clone via HTTPS

git clone https://github.com/unity3d-jp/RaytracedHardShadow.git

Clone via SSH

[email protected]:unity3d-jp/RaytracedHardShadow.git

Download ZIP

Download master.zip

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