Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine
What is the ATG-Simulator/RealtimeDynamicWindshieldWaterFX GitHub project? Description: "Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the RealtimeDynamicWindshieldWaterFX issue tracker:
Open GitHub Issues