What is the keijiro/Retro3DPipeline GitHub project? Description: "A minimal example of a custom render pipeline with the Retro3D shader.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the Retro3DPipeline issue tracker:
Open GitHub Issues