Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.
What is the Habrador/Self-driving-vehicle GitHub project? Description: "Simulation of path planning for self-driving vehicles in Unity. This is also an implementation of the Hybrid A* pathfinding algorithm which is useful if you are interested in pathfinding for vehicles.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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