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ShaderTools

A PCL library that helps with some useful tools when working with shaders in MonoGame, like a reflection helper that determines if the project gets used for OpenGL or DirectX.

How to download and setup ShaderTools

Open terminal and run command
git clone https://github.com/UnterrainerInformatik/ShaderTools.git
git clone is used to create a copy or clone of ShaderTools repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with ShaderTools https://github.com/UnterrainerInformatik/ShaderTools/archive/master.zip

Or simply clone ShaderTools with SSH
[email protected]:UnterrainerInformatik/ShaderTools.git

If you have some problems with ShaderTools

You may open issue on ShaderTools support forum (system) here: https://github.com/UnterrainerInformatik/ShaderTools/issues