ShaderTools
A PCL library that helps with some useful tools when working with shaders in MonoGame, like a reflection helper that determines if the project gets used for OpenGL or DirectX.
How to download and setup ShaderTools
Open terminal and run command
git clone https://github.com/UnterrainerInformatik/ShaderTools.git
git clone is used to create a copy or clone of ShaderTools repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with ShaderTools https://github.com/UnterrainerInformatik/ShaderTools/archive/master.zip
Or simply clone ShaderTools with SSH
[email protected]:UnterrainerInformatik/ShaderTools.git
If you have some problems with ShaderTools
You may open issue on ShaderTools support forum (system) here: https://github.com/UnterrainerInformatik/ShaderTools/issuesSimilar to ShaderTools repositories
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