Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.
What is the jiaozi158/ShellFurURP GitHub project? Description: "Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.". Written in HLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
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