Here we tried to simulate mesh grid-based earth shapes in 3D. For this purpose, perlin noise is used to achieve similarity to real life.
What is the huseyinbicen/Sketchup-Ruby-3DTerrain-via-Perlin-Noise GitHub project? Description: "Here we tried to simulate mesh grid-based earth shapes in 3D. For this purpose, perlin noise is used to achieve similarity to real life.". Written in Ruby. Explain what it does, its main use cases, key features, and who would benefit from using it.
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