A tool for Unreal Engine 4 which allows to spawn Instanced Meshes / Actors / Decals along a spline in the editor. The spline's points can snap to the environment and the objects can be aligned to the surface.
What is the Louis1351/Spline-Objects-Tool-UE4 GitHub project? Description: "A tool for Unreal Engine 4 which allows to spawn Instanced Meshes / Actors / Decals along a spline in the editor. The spline's points can snap to the environment and the objects can be aligned to the surface.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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