SpriteAsset
Win2D provides a neat API interface, but how do you render complex sprites for your game? I provide a library and editor to make this a streamlined process.
How to download and setup SpriteAsset
Open terminal and run command
git clone https://github.com/geek96boolean10/SpriteAsset.git
git clone is used to create a copy or clone of SpriteAsset repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with SpriteAsset https://github.com/geek96boolean10/SpriteAsset/archive/master.zip
Or simply clone SpriteAsset with SSH
[email protected]:geek96boolean10/SpriteAsset.git
If you have some problems with SpriteAsset
You may open issue on SpriteAsset support forum (system) here: https://github.com/geek96boolean10/SpriteAsset/issuesSimilar to SpriteAsset repositories
Here you may see SpriteAsset alternatives and analogs
material-design-icons aseprite AncientBeast postcss-sprites MBTileParser pokesprite DeadSimple-Pixel-Perfect-Camera unflattener video-thumbnail-generator sprites sprite-wxapp postcss-easysprites react-sprite-animator phaser-tilemap-plus GlueIT entypo citro2d ol-games unity-psd-ugui sdl2-sprite react-spritesheet video-thumbnail-sprite unity-surfaceshader-flipbook multiple-page-vue-webpack-example postcss-lazysprite free-tex-packer vm vic flag-sprites sprite-gen