SpriteMesh
SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.
How to download and setup SpriteMesh
Open terminal and run command
git clone https://github.com/98teg/SpriteMesh.git
git clone is used to create a copy or clone of SpriteMesh repositories.
You pass git clone a repository URL. it supports a few different network protocols and corresponding URL formats.
Also you may download zip file with SpriteMesh https://github.com/98teg/SpriteMesh/archive/master.zip
Or simply clone SpriteMesh with SSH
[email protected]:98teg/SpriteMesh.git
If you have some problems with SpriteMesh
You may open issue on SpriteMesh support forum (system) here: https://github.com/98teg/SpriteMesh/issuesSimilar to SpriteMesh repositories
Here you may see SpriteMesh alternatives and analogs
material-design-icons aseprite AncientBeast postcss-sprites MBTileParser pokesprite DeadSimple-Pixel-Perfect-Camera unflattener video-thumbnail-generator sprites sprite-wxapp postcss-easysprites react-sprite-animator phaser-tilemap-plus GlueIT entypo citro2d ol-games unity-psd-ugui sdl2-sprite react-spritesheet video-thumbnail-sprite unity-surfaceshader-flipbook multiple-page-vue-webpack-example postcss-lazysprite free-tex-packer vm vic flag-sprites sprite-gen