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SpriteMesh

SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite.

How to download and setup SpriteMesh

Open terminal and run command
git clone https://github.com/98teg/SpriteMesh.git
git clone is used to create a copy or clone of SpriteMesh repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with SpriteMesh https://github.com/98teg/SpriteMesh/archive/master.zip

Or simply clone SpriteMesh with SSH
[email protected]:98teg/SpriteMesh.git

If you have some problems with SpriteMesh

You may open issue on SpriteMesh support forum (system) here: https://github.com/98teg/SpriteMesh/issues