Sprite Rigger is designed to streamline the workflow of creating skeletal animations for 2D assets. It provides tools for rigging, animating, and managing sprite-based characters, backed by a custom serialization system optimized for speed and future extensibility.
What is the JoshBot-Debug/SpriteRigger GitHub project? Description: "Sprite Rigger is designed to streamline the workflow of creating skeletal animations for 2D assets. It provides tools for rigging, animating, and managing sprite-based characters, backed by a custom serialization system optimized for speed and future extensibility.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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