A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
What is the Ikaroon/TMP3D GitHub project? Description: "A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment". Written in HLSL. Explain what it does, its main use cases, key features, and who would benefit from using it.
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