TextureAtlas-Toolbox

TextureAtlas-Toolbox

MeguminBOT

TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and spritesheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites.

18 Stars
5 Forks
18 Watchers
Python Language
agpl-3.0 License
100 SrcLog Score
Cost to Build
$7.64M
Market Value
$15.06M

Growth over time

3 data points  ·  2026-04-10 → 2026-04-25
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What is the MeguminBOT/TextureAtlas-Toolbox GitHub project? Description: "TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and spritesheets. Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats. Perfect for game developers, modders, and anyone creating showcases of game sprites.". Written in Python. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone TextureAtlas-Toolbox

Clone via HTTPS

git clone https://github.com/MeguminBOT/TextureAtlas-Toolbox.git

Clone via SSH

[email protected]:MeguminBOT/TextureAtlas-Toolbox.git

Download ZIP

Download master.zip

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