A modular Unity utility package providing reusable runtime systems, editor tooling, and experimental gameplay modules editor utilities (events, save system, extensions, projectiles, currency, and more) to accelerate game development workflows.
What is the mRemAiello/Unity-Game-Utilities GitHub project? Description: "A modular Unity utility package providing reusable runtime systems, editor tooling, and experimental gameplay modules editor utilities (events, save system, extensions, projectiles, currency, and more) to accelerate game development workflows.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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