Unity-Modular-Game-Architecture

Unity-Modular-Game-Architecture

AnisKaram

A modular Game Architecture framework in Unity 6. Features a Scalable Inventory (MVP), a Physics-based Character Controller (FSM), Dependency Injection (VContainer), Utility AI NPC, Interaction System with EventBus, Rewind System with Command Pattern, and a Custom UI Toolkit Editor Tool. Demonstrates SOLID principles.

15 Stars
3 Forks
0 Watchers
C# Language
90.2 SrcLog Score
Cost to Build
$925.5K
Market Value
$1.62M

Growth over time

2 data points  ·  2026-09-07 → 2026-10-03
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What is the AnisKaram/Unity-Modular-Game-Architecture GitHub project? Description: "A modular Game Architecture framework in Unity 6. Features a Scalable Inventory (MVP), a Physics-based Character Controller (FSM), Dependency Injection (VContainer), Utility AI NPC, Interaction System with EventBus, Rewind System with Command Pattern, and a Custom UI Toolkit Editor Tool. Demonstrates SOLID principles.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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