Unity-Polytube

Unity-Polytube

AmirSolt

Polytube is an analytics tool that records gameplay sessions for playtesting and debugging. It uses GPU duplication for high performance and minimal impact on system resources, and can automatically upload recordings to the cloud when valid credentials are provided.

54 Stars
1 Forks
0 Watchers
C# Language
apache-2.0 License
80.6 SrcLog Score
Cost to Build
$678.8K
Market Value
$1.10M

Growth over time

4 data points  ·  2026-04-07 → 2026-07-20
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What is the AmirSolt/Unity-Polytube GitHub project? Description: "Polytube is an analytics tool that records gameplay sessions for playtesting and debugging. It uses GPU duplication for high performance and minimal impact on system resources, and can automatically upload recordings to the cloud when valid credentials are provided.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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How to clone Unity-Polytube

Clone via HTTPS

git clone https://github.com/AmirSolt/Unity-Polytube.git

Clone via SSH

[email protected]:AmirSolt/Unity-Polytube.git

Download ZIP

Download main.zip

Found an issue?

Report bugs or request features on the Unity-Polytube issue tracker:

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