Polytube is an analytics tool that records gameplay sessions for playtesting and debugging. It uses GPU duplication for high performance and minimal impact on system resources, and can automatically upload recordings to the cloud when valid credentials are provided.
What is the AmirSolt/Unity-Polytube GitHub project? Description: "Polytube is an analytics tool that records gameplay sessions for playtesting and debugging. It uses GPU duplication for high performance and minimal impact on system resources, and can automatically upload recordings to the cloud when valid credentials are provided.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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