UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.
What is the TLabAltoh/Unity-SDF-UI-Toolkit GitHub project? Description: "UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and convert them to SDF textures within the Unity editor.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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