XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms
What is the JISyed/Unity-XboxCtrlrInput GitHub project? Description: "XboxCtrlrInput is a C# wrapper for Unity3D that aims to handle Xbox 360 controller input with multiple controllers on multiple platforms". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
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