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Unity3d.PlaneTriangulator

C# Plane triangulation library adopted for Unity3d mesh. Supports triangulation of a plane mesh with arbitrary holes. Accepts an array of vertices, returns an array of triangles as an array of integers.

How to download and setup Unity3d.PlaneTriangulator

Open terminal and run command
git clone https://github.com/MaltcevMS/Unity3d.PlaneTriangulator.git
git clone is used to create a copy or clone of Unity3d.PlaneTriangulator repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with Unity3d.PlaneTriangulator https://github.com/MaltcevMS/Unity3d.PlaneTriangulator/archive/master.zip

Or simply clone Unity3d.PlaneTriangulator with SSH
[email protected]:MaltcevMS/Unity3d.PlaneTriangulator.git

If you have some problems with Unity3d.PlaneTriangulator

You may open issue on Unity3d.PlaneTriangulator support forum (system) here: https://github.com/MaltcevMS/Unity3d.PlaneTriangulator/issues

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