Unity3d.PlaneTriangulator

Unity3d.PlaneTriangulator

MaltcevMS

C# Plane triangulation library adopted for Unity3d mesh. Supports triangulation of a plane mesh with arbitrary holes. Accepts an array of vertices, returns an array of triangles as an array of integers.

11 Stars
2 Forks
1 Watchers
C# Language
mit License
55.7 SrcLog Score
Cost to Build
$2.9K
Market Value
$2.3K

Growth over time

11 data points  ·  2021-08-01 → 2026-09-01
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What is the MaltcevMS/Unity3d.PlaneTriangulator GitHub project? Description: "C# Plane triangulation library adopted for Unity3d mesh. Supports triangulation of a plane mesh with arbitrary holes. Accepts an array of vertices, returns an array of triangles as an array of integers.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

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git clone https://github.com/MaltcevMS/Unity3d.PlaneTriangulator.git

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[email protected]:MaltcevMS/Unity3d.PlaneTriangulator.git

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