Quickly test in Editor and change at runtime: lightmaps, lightprobes and other scene objects.
What is the zezba9000/UnityLightingManager GitHub project? Description: "Quickly test in Editor and change at runtime: lightmaps, lightprobes and other scene objects.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the UnityLightingManager issue tracker:
Open GitHub Issues