A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering
What is the 9D-Tony/UnitySmoothPixelFiltering GitHub project? Description: "A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the UnitySmoothPixelFiltering issue tracker:
Open GitHub Issues