Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
What is the ColinLeung-NiloCat/UnityURPUnlitScreenSpaceDecalShader GitHub project? Description: "Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP". Written in ShaderLab. Explain what it does, its main use cases, key features, and who would benefit from using it.
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