Slice and rename sprites from a generated LPC Character Spritesheet automatically in Unity
What is the bitcula/Universal-LPC-Spritesheet-Unity-Importer GitHub project? Description: "Slice and rename sprites from a generated LPC Character Spritesheet automatically in Unity". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the Universal-LPC-Spritesheet-Unity-Importer issue tracker:
Open GitHub Issues