Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.
What is the OlafHaag/VectorFields GitHub project? Description: "Scripts to create vector fields and flow maps that can be used in Unreal Engine 4 or Unity 3D for particle VFX.". Written in Python. Explain what it does, its main use cases, key features, and who would benefit from using it.
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