Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.
What is the AdamYuan/VkNRC GitHub project? Description: "Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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