Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.
What is the compix/VoxelConeTracingGI GitHub project? Description: "Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while maintaining a low memory footprint.". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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