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aws-gamelift-and-serverless-backend-sample

This example helps you get started with Amazon GameLift development, and it leverages deployment automation and Infrastructure as Code. It also showcases multi-region latency-based matchmaking. Client and server implementations available for Unity and C++.

How to download and setup aws-gamelift-and-serverless-backend-sample

Open terminal and run command
git clone https://github.com/aws-samples/aws-gamelift-and-serverless-backend-sample.git
git clone is used to create a copy or clone of aws-gamelift-and-serverless-backend-sample repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with aws-gamelift-and-serverless-backend-sample https://github.com/aws-samples/aws-gamelift-and-serverless-backend-sample/archive/master.zip

Or simply clone aws-gamelift-and-serverless-backend-sample with SSH
[email protected]:aws-samples/aws-gamelift-and-serverless-backend-sample.git

If you have some problems with aws-gamelift-and-serverless-backend-sample

You may open issue on aws-gamelift-and-serverless-backend-sample support forum (system) here: https://github.com/aws-samples/aws-gamelift-and-serverless-backend-sample/issues

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