Gameboy ROM development workflow to avoid build processes and makefiles. Watches a folder for changes to .c or .h files, builds your Gameboy ROM .gb file using GBDK, and then conveniently launches/re-launches an emulator of your choice when ROM is edited.
What is the rob2d/build-and-watch GitHub project? Description: "Gameboy ROM development workflow to avoid build processes and makefiles. Watches a folder for changes to .c or .h files, builds your Gameboy ROM .gb file using GBDK, and then conveniently launches/re-launches an emulator of your choice when ROM is edited.". Written in JavaScript. Explain what it does, its main use cases, key features, and who would benefit from using it.
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