High-performance, zero-allocation stack trace logger for Unity Mono/DOTS, Burst, and Jobs. Safely capture call chains in multithreaded code
What is the Elfinik/burst-trace GitHub project? Description: "High-performance, zero-allocation stack trace logger for Unity Mono/DOTS, Burst, and Jobs. Safely capture call chains in multithreaded code". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.
Question is copied to clipboard — paste it after the AI opens.
Clone via HTTPS
Clone via SSH
Download ZIP
Download master.zipReport bugs or request features on the burst-trace issue tracker:
Open GitHub Issues