A 3D raycasting engine built with MiniLibX, rendering a maze from a custom map file with textured walls, animated doors, and enemy AI — presented as a noir detective mystery where the player collects evidence and dodges threats through corridors rendered in real time. Team project.
What is the joolibar/cub3D GitHub project? Description: "A 3D raycasting engine built with MiniLibX, rendering a maze from a custom map file with textured walls, animated doors, and enemy AI — presented as a noir detective mystery where the player collects evidence and dodges threats through corridors rendered in real time. Team project.". Written in C. Explain what it does, its main use cases, key features, and who would benefit from using it.
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