erhe is a C++ library and editor for 3D graphics with a graphics API abstraction loosely modeled after Vulkan and Metal, with backends for OpenGL, Metal and Vulkan
What is the tksuoran/erhe GitHub project? Description: "erhe is a C++ library and editor for 3D graphics with a graphics API abstraction loosely modeled after Vulkan and Metal, with backends for OpenGL, Metal and Vulkan". Written in C++. Explain what it does, its main use cases, key features, and who would benefit from using it.
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