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gdUnit4Net

Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.

How to download and setup gdUnit4Net

Open terminal and run command
git clone https://github.com/MikeSchulze/gdUnit4Net.git
git clone is used to create a copy or clone of gdUnit4Net repositories. You pass git clone a repository URL.
it supports a few different network protocols and corresponding URL formats.

Also you may download zip file with gdUnit4Net https://github.com/MikeSchulze/gdUnit4Net/archive/master.zip

Or simply clone gdUnit4Net with SSH
[email protected]:MikeSchulze/gdUnit4Net.git

If you have some problems with gdUnit4Net

You may open issue on gdUnit4Net support forum (system) here: https://github.com/MikeSchulze/gdUnit4Net/issues