gdUnit4Net

gdUnit4Net

MikeSchulze

Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.

84 Stars
6 Forks
84 Watchers
C# Language
mit License
Cost to Build
$51.9K
Market Value
$117.1K

Growth over time

3 data points  ·  2025-03-03 → 2025-06-06
Stars Forks Watchers
💬

How do you feel about this project?

Ask AI about gdUnit4Net

Question copied to clipboard

What is the MikeSchulze/gdUnit4Net GitHub project? Description: "Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, parameterized tests, scene runners, and extensive assertion methods.". Written in C#. Explain what it does, its main use cases, key features, and who would benefit from using it.

Question is copied to clipboard — paste it after the AI opens.

How to clone gdUnit4Net

Clone via HTTPS

git clone https://github.com/MikeSchulze/gdUnit4Net.git

Clone via SSH

[email protected]:MikeSchulze/gdUnit4Net.git

Download ZIP

Download master.zip

Found an issue?

Report bugs or request features on the gdUnit4Net issue tracker:

Open GitHub Issues