Extend Three.js standard materials with your own shaders!
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
A collection of GLSL noise functions for use with WebGL with an easy to use API.
A paper-thin (~800 bytes) and position-aware wrapper for ThreeJS in React.
A centralized location for my WebGL and other demos.
Simple CPU gradient noise library. Now with fBm!
A Sci-Fi Survival Shooter, made entirely using the DOM and JavaScript
Personal portfolio site of Faraz Shaikh.
Personal blog site of Faraz Shaikh.