James-QiuHaoran

James-QiuHaoran

👤 Developer

6 repositories on SrcLog

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6 Repos
106 Stars
33 Forks
106 Watchers

Repositories (6)

Final-Year-Project-Website James-QiuHaoran/Final-Year-Project-Website HTML

Website for our final year project - FRING: FAST BLOCKCHAIN ON SGX-FACILITATED PEER-TO-PEER NETWORK; Project FRing includes a new peer-to-peer network protocol that improves communication performance among peers and an implementation of fast, consistent blockchain system on top of this P2P network.

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structured-p2p-overlay-network James-QiuHaoran/structured-p2p-overlay-network Python

Final Year Project @HKU Department of Computer Science | HGFRR includes a new peer-to-peer network protocol that improves communication efficiency and security among peers, and an implementation of a fast, secure blockchain system on top of this P2P network.

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scalable-image-matching James-QiuHaoran/scalable-image-matching Python

This is a image matching system for scalable and efficient matching of images from a large database. The basic idea is to compute perceptural hash value for each image and compare the similarity based on the pHash computed. Searching are scalable with the elasticsearch as the backend database.

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distributed-computing-platform-mapreduce James-QiuHaoran/distributed-computing-platform-mapreduce Java

This repository contains a simple Hadoop-like (MapReduce) distributed computing platform implemented in Java. It is extended from a course project at UIUC awarded the best Java version implementation and it's open-sourced for reference.

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simple-compilers James-QiuHaoran/simple-compilers C

Several simple compilers/interpreters implemented in C/C++ or Haskell, e.g. music notation compiler (simple music notation to abc notation), several compilers for toy programming languages, and an interpreter for a JavaScript-like programming language.

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JPoker_24_Game James-QiuHaoran/JPoker_24_Game Java

This is a game project built on java. RMI is used to support the communication between the server and clients. Login, registration and logout function is provided through RMI. JMS is used to support other message delivering and communication between clients and the server. It is asynchronous and safer. JDBC and MySQL is used to build the game database. The game logic is as usual 24-games.

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