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The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
The fastest binary serializer for C#. Source-generated, zero-allocation, thread-safe and safe on untrusted input: .NET, Native AOT, Unity, Godot and HybridCLR, with Go, Rust and TypeScript writing and reading the same bytes.
A Unity Plugin which enhances productivity for developers who are using Redis.