A 3D diorama built with Three.js and custom WebGL shaders. Explore season transitions (spring, summer, autumn, winter), realtime weather (rain, snow, wind and particle effects. 🌱🍁❄️⛈️
An interactive 3D visualization featuring a crystal bird geometry with flowfield particle animation, GPGPU computation, and post-processing effects.
Built with Three.js: MeshSurfaceSampler • 3D flow field particles • Custom post-processing effects, including chromatic aberration, glow, and film grain.
This repository is a collection of GLSL shaders, coded only for the joy of digital art. Enjoy the junction where technology and math meets the Art!!!
A WebGL particle system with GLSL curl noise animation. An experiment where randomness creates mesmerising fluid-like motion patterns.
A stylized lightning strike VFX built with Three.js (Procedural bolt generation, ground cracks, sparks, and camera shake).
Data Structures Implementation