C++20 FOSS clone of "Super Hexagon". Depends on SSVStart, SSVEntitySystem, SSVLuaWrapper, SSVMenuSystem, JSONcpp, SFML2.0. Features JSON/LUA customizable game files, a soundtrack by BOSSFIGHT, pseudo-3D effects.
[WIP] Experimental C++14 multithreaded compile-time entity-component-system library.
Repository for my YouTube tutorials + code snippets
(experimental) Syntactic sugar for variant and optional types.
Repository for the slides and the code of my CppCon 2015 talks.
Work-in-progress Rust application that converts C++ header-only libraries to single self-contained headers.
Repository containing all my presentations/tutorials/talks.
C++14 command line utility (git plugin) to work with multiple git repositories at once
Repository for my C++Now 2017 talks.
Repository for my `cppcon2016` talk: "Implementing static control flow in C++14"